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	<title>Comments on: Character Flaws</title>
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	<link>http://jim.tobe.name/2010/01/character-flaws/</link>
	<description>The thoughts and musings of an aspiring journalist and an accomplished procrastinator</description>
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		<title>By: Luda</title>
		<link>http://jim.tobe.name/2010/01/character-flaws/comment-page-1/#comment-2000</link>
		<dc:creator>Luda</dc:creator>
		<pubDate>Sat, 09 Jan 2010 19:32:06 +0000</pubDate>
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		<description>All good suggestions Jim. I have also seen tactics such as tickling, walking in front of the screen, and verbal distraction used to great success.

Cooperative multiplayer games are another good source of evil inspiration. Consider the innocent combination of being able to pick up things and the idle presence of bottomless pits. When mingled together by a proper evil mind, we are left with only the most expensive form of tax...death. If it takes place in a swamp or near lava, all the more diabolical indeed.</description>
		<content:encoded><![CDATA[<p>All good suggestions Jim. I have also seen tactics such as tickling, walking in front of the screen, and verbal distraction used to great success.</p>
<p>Cooperative multiplayer games are another good source of evil inspiration. Consider the innocent combination of being able to pick up things and the idle presence of bottomless pits. When mingled together by a proper evil mind, we are left with only the most expensive form of tax&#8230;death. If it takes place in a swamp or near lava, all the more diabolical indeed.</p>
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